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23 October 2026 International analysis

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Canadian party leader calls for BioWare staff to be given first chance to buy studio

A Canadian political party leader has said BioWare employees should be given the first opportunity, backed by federal support, to buy the studio and keep it running, rather than see it closed by its owner EA.

Canadian party leader calls for BioWare staff to be given first chance to buy studio
BioWare staff "should be given the first opportunity and the federal support" to buy the studio and keep it running, says Canadian political party leader

A Canadian political party leader has called for BioWare to be handed over to its staff, with federal backing, rather than being shut down by its owner Electronic Arts. The proposal would give employees the first opportunity to buy the Edmonton-based studio and keep it running as an independent operation.

The intervention comes amid uncertainty over the future of the storied role-playing game developer, which EA acquired in 2007. The party leader argued that staff should be first in line to take control of the studio and that the federal government should provide support to make a worker-led purchase viable. The remarks were framed as a defence of Canadian creative talent and the country's game development industry.

BioWare is one of Canada's best-known game studios, with a history stretching back to the 1990s and a catalogue that includes the Mass Effect, Dragon Age and Baldur's Gate series. Its Edmonton headquarters has long been a anchor of the country's interactive entertainment sector, and its fortunes are closely watched by developers, publishers and policymakers alike.

The proposal is unlikely to translate quickly into a change of ownership. EA has not signalled any intention to sell the studio, and any employee buyout would require agreement from the publisher as well as a financing package that has not been detailed. Federal support for a worker-led acquisition would also need to be defined and approved through government processes that have not been set out.

Even so, the intervention places the question of who controls Canadian game development firmly on the political agenda. It echoes wider debates about foreign ownership of domestic creative industries and about whether public money should be used to preserve jobs and intellectual property when a major employer changes course. For BioWare staff, the idea of a worker-owned studio offers a potential alternative to closure or further restructuring.

The studio's recent history has been turbulent, with layoffs and project cancellations affecting its workforce in recent years. Those pressures have fuelled concern among developers about the concentration of ownership in the games industry and the limited options available to staff when a parent company decides to cut back.

Whether the proposal gains traction remains to be seen. What is clear is that the future of BioWare has become a matter of public debate in Canada, with a political leader now arguing that the people who make its games should have the first chance to keep the studio alive.

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Fiona Montgomery

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News Editor

Fiona Montgomery covers public affairs, politics, business, culture and daily news for The Bizzi Route. The role focuses on verification, context, and clear explanations for readers.